HDTV adoption has grown steadily in the past few years, but the problem is that gamers are playing their games on all sorts of displays. This isn't the first time this has happened- Dead Rising also suffered from illegible text on SD televisions, and that game was also not given a patch or any update to fix the problem. However, we have taken note of this issue and will take it into consideration as we plan future games in the Mass Effect franchise." "After investigating potential solutions, we have determined that while this issue does affect a small portion of SDTV owners, we are unable to resolve it for Mass Effect 2 through a title update. While this was not an intentional result, it was a byproduct of enhancements to the user interface," Bioware's Michael Gamble wrote on the official forum, providing what seems to be the final word. "We understand that on some standard definition TVs the smallest text in Mass Effect 2 can be difficult to read. We now have Bioware's final word: the text is staying the way it is. Bioware called the size and color of the text a design decision, and stressed that users should not to get too excited about the idea of a fix. When you're creating a game, what type of display do you aim for when optimizing text? We had readers contacting us to talk about their problems reading the text in Mass Effect 2 and, after we wrote a story about it, many more complained of similar issues in the comments.
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